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Build Games That Players Actually Want

Stop following tutorials that lead nowhere. Learn mobile game prototyping through real projects in Action, Adventure, RPG, FPS, Strategy, Simulation, Racing, and Arcade genres. We teach the messy, practical stuff that actually matters when you're trying to ship something people will play.

Discover Our Approach
Student working on mobile game prototype using industry-standard tools and frameworks

Programs That Actually Teach You to Build Games

We don't just throw theory at you and call it done. Each program focuses on one genre, gives you real frameworks, and walks you through building something you can show off. Because portfolio pieces beat certificates every time.

Action & Adventure Track

8-Month Intensive

Action games need tight controls and Adventure games need compelling progression systems. Learn both through building prototypes that handle combat mechanics, player movement, level design, and narrative integration for mobile platforms.

  • Real-time combat system implementation
  • Mobile touch control optimization
  • Quest and progression architecture
  • Performance profiling for mobile devices
  • Portfolio project with playable demo

RPG & Strategy Mastery

10-Month Comprehensive

RPG systems and Strategy mechanics share complex data structures and decision trees. This program digs into character progression, inventory management, turn-based systems, and AI behavior — the foundation of deep gameplay that keeps players engaged.

  • Character stat and skill tree systems
  • Turn-based combat implementation
  • Strategic AI decision-making
  • Save system and data persistence
  • Balancing and testing methodologies

FPS & Racing Development

7-Month Specialized

FPS games demand precision and Racing games need speed. Both require serious optimization work on mobile. Learn physics simulation, camera systems, input handling, and the performance tricks that make fast-paced games actually playable on phones.

  • First-person camera and weapon systems
  • Physics-based vehicle control
  • Mobile-specific performance optimization
  • Multiplayer architecture fundamentals
  • Testing on varied device specifications

Simulation & Arcade Focus

6-Month Practical

Simulation games model real systems while Arcade games strip mechanics to pure fun. Learn resource management, procedural generation, scoring systems, and the design patterns that make games feel good to play repeatedly on mobile devices.

  • Resource and economy system design
  • Procedural content generation
  • Score and leaderboard integration
  • Quick session gameplay design
  • User retention and engagement patterns

BC Mobile Development

9-Month Complete

Mobile game development has unique challenges — touch interfaces, battery constraints, varied screen sizes. This comprehensive program covers cross-platform development, mobile-specific optimization, monetization integration, and publishing to app stores with real market considerations.

  • Cross-platform mobile frameworks
  • Touch gesture implementation
  • Battery and memory optimization
  • App store submission process
  • Analytics and user behavior tracking

Prototyping Fundamentals

5-Month Foundation

Before diving into genres, you need solid fundamentals. This program teaches rapid prototyping, testing game ideas quickly, gathering feedback, iterating on mechanics, and knowing when to pivot or push forward — skills that matter more than any single technology.

  • Rapid prototyping methodologies
  • Playtesting and feedback integration
  • Core mechanic validation
  • Iteration and refinement cycles
  • Pre-production planning techniques

From Zero to Shipped

I came in knowing basically nothing about game development. The RPG program didn't waste time with fluff — just straight into building systems, fixing bugs, and actually understanding why things work the way they do. Six months later, I had a working prototype that got me into a small indie studio. The practical focus made all the difference.

Portrait of Rohan Deshmukh, game developer
Rohan Deshmukh

Junior Developer, Indie Game Studio

Game development workspace showing code, design documents, and mobile device testing setup

Investment in Your Skills

Quality education costs money — we're upfront about that. These prices reflect real instruction time, project feedback, and the resources you'll need. Payment plans available because not everyone has cash sitting around.

Foundation Track

₹45,000 total
Prototyping Fundamentals
  • 5-month structured program
  • Weekly project reviews
  • Access to development tools
  • Community forum support
  • Portfolio project guidance
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Specialized Tracks

₹68,000 total
Genre-Specific Programs
  • 6-8 month intensive courses
  • Genre-specific mentorship
  • Advanced tool access
  • Code review and feedback
  • Professional portfolio piece
  • Industry best practices
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Complete Mastery

₹95,000 total
BC Mobile Development
  • 9-10 month comprehensive program
  • One-on-one mentoring sessions
  • Full development stack training
  • Multiple portfolio projects
  • App store publishing guidance
  • Career transition support
  • Alumni network access
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How Learning Actually Works Here

No magic formulas or overnight transformations. Just a clear path from "I want to make games" to "I built this thing and it works." Here's what that looks like in practice, with all the messy reality included.

Start With Real Projects

Forget theory dumps. Week one, you're building something small but complete. It won't be pretty, but it'll work. That's the point — learning by doing, not by watching.

  • Build your first playable prototype in week one
  • Learn debugging by fixing actual problems
  • Understand game loops through implementation
  • Get comfortable with being stuck and unstuck
Feedback That Makes Sense

Weekly code reviews and project check-ins. Not the "great job!" kind — the "here's what's broken and why" kind. You'll learn to spot issues, fix them, and understand patterns that actually help you improve.

  • Structured code reviews with actionable feedback
  • Common mistake patterns and solutions
  • Performance profiling and optimization techniques
  • Best practice implementation in context
Build Your Own Portfolio

Every program ends with something you can show employers or clients. Not a tutorial clone — a project you designed, built, debugged, and can explain in detail. That's what gets you hired or funded.

  • Original game concept development
  • Full production cycle experience
  • Documentation and presentation skills
  • GitHub portfolio with clean commit history
Connect With Other Builders

Learning alone is tough. Our students collaborate, share solutions, and help each other debug. You'll find study partners, get different perspectives on problems, and maybe even find future collaborators for indie projects.

  • Active community forums and chat
  • Peer code reviews and collaboration
  • Group projects and team dynamics
  • Alumni network for career connections